- added automatic event banning for inactivity (beta test) - Please perform some actions on events, more, target, do skills or something, else you will be banned from events for given period of time (bancount * 2 hours)
- Added new event arena - Gludio
- Event rewards has been nerfed a little, to prevent event tokens value loose
- First set of changes for Elven Fortress - mid area is now party only, for 2-3 players, end area is for stronger or bigger parties (drops has been balanced also, this is not final change)
- Fixed magic level of Sentinel's stun (changed from 74 to 80)
- Level of Sentinels and Fire Shamans changed to 80 from 82 and 83
- Removed huge and not needed farming zones, (HB, IT, HOE), they will be opened when population grows
- Drops at cemetery has been boosted
- Leoric now drops more, there is also a chance for EAS/EWS drop
- Fixed issue with AA to CRP echange
- Added new event results after event ends (for certain events only)
- In certain non-team events you will no longer see original names, crests, titles and hero aura of players
- Fixed the loot protection for raid bosses (15s for RB, 5minutes for GB)
- Cavern of Rebirth entrance now spawns near Elven Fortress
- Added new Raid Boss near Elven Fortress, can be killed only by Cursed Weapons (I will post more info later in guides section)
- Cursed Weapons are boosted a little
- All tank classes has been slightly nerfed
- Clan Leader can no longer be changed during castle/fort siege